“But I don’t want to go among mad people," Alice remarked. "Oh, you can’t help that," said the Cat: "we’re all mad here. I’m mad. You’re mad." "How do you know I’m mad?" said Alice. "You must be," said the Cat, "or you wouldn’t have come here.”
― Lewis Carroll, Alice in Wonderland
We call forth a new, broadened perspective on the gaming world by breaking with the industrialization of game creation in pursuit of creating meaningful, unique and handcrafted experiences.
We want to grow into an unstoppable force invading your mind changing the perception of games from hollow consumables to be of cultural significance via a giant spaceship formed in the shape of a kraken.
We employ our independence and flexibility as a small team to adapt to the rapidly changing landscape of game development. With our passion and commitment we strive to create games free from overused patterns and norms. By staying creative and unbound we avoid conformism and repetition in our product, valuing the needs and time of our community. In remaining collaborative and reachable we see our community not as consumers but as creators to evolve our games together.